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SS's Artish Stuff

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Post by *SS* Sat Sep 05, 2009 9:11 pm

Okay, well I don't have much good stuff done on GIMP yet, so here are a few MS Paint things I've made.

This one is a Fire Dragon I did for someone on the DC forums, but I don't think they'll want it, it's so bad xD
SS's Artish Stuff Firedragon

This one is Nintendo's Kirby character, a little drawing I did recently. My sister has been drawing them sometimes lately, so I decided to make one myself.
SS's Artish Stuff Kirbyflying

Feel free to comment and give tips on how to make my art better. (Although, don't critisize the shading, just give me tips on it. I didn't spend much time on the shading for these.)
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Post by Dovewing Sun Sep 06, 2009 12:38 am

These are cute. ^_^ Is the dragon one for Wingflight -slash- Beye? xP
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Post by *SS* Sun Sep 06, 2009 6:31 am

Yes.
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Post by *SS* Sun Sep 06, 2009 9:14 am

UPDATE
Heres a new Sea Cave Dragon I just made...

SS's Artish Stuff Seacavedragon
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Post by Kit Sun Sep 06, 2009 9:24 am

1st dragon - the wings seem to be coming out of the neck. A good placement of wings on a dragon is usually starting right above the shoulder blade for the start of the wing. Also keep joints in mind, and try doing an art skeleton (Lines and circles ) then draw the figure on top of that to help with proportions and joints (though honestly, I think you have a good sense of proportions ^-^ )

Kirby - My only crit here is to lessen the outline. A thick outline often makes an image appear flat. Otherwise, he's really cute!

2nd dragon - I would thin out the tail a little as it comes to its end. Also, the background seems to take away from it. try playing with the bg and see what really makes it stand out. No other crits.... and I love the brown scales.

Also know that giving your creates a cast shadow will make them more 3 dimensional. Good luck!
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Post by *SS* Sun Sep 06, 2009 10:38 am

I agree with each of those.
But with Kirby, I meant to do a thick line, it's a different style of art I sometimes just do. It makes them look really cute, and pop out more, but normally I would use a line much smaller.
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Post by blazinrider112 Sun Sep 06, 2009 11:37 am

For the Sea Cave Dragon did you use the head of the Dorsal Dragon on DragCave?? It looks like it.
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Post by *SS* Sun Sep 06, 2009 11:47 am

No, but the dorsal dragon was my guide for this. It helped me get my shapes and stuff. But I redrew the face.
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Post by Googleplaxin Sat Sep 12, 2009 10:58 pm

I like your sea-serpenty thing SS ^_^
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Post by Zovesta Sat Sep 12, 2009 11:24 pm

Anatomy needs work.
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Post by *SS* Sun Sep 13, 2009 6:21 am

Anatamy... whats that?
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Post by Kit Sun Sep 13, 2009 7:57 am

That's basically body structure. To fix anatomical errors, you want to get things in proportion and sitting so that they sit in a way that looks natural.
Look up skeletons and study animals (By watching an animal move, you're watching its anatomy, muscles joints etc, move as well)
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Post by *SS* Sun Sep 13, 2009 9:23 am

Okay thanks. I'll try to work on that.

Heres some new dragons...

SS's Artish Stuff Brown_10

SS's Artish Stuff Yellow10
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Post by Googleplaxin Mon Sep 14, 2009 5:06 am

aww, the little yellow one is cute!
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Post by *SS* Mon Sep 14, 2009 7:13 am

Thanks.
I think the Brown one has better Anatomy than my others. I call it the beavertail Dragon, because it has a large tail.
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